Nicolas Krassas[verified]@DinosnDisclosure
A new Unity Hub vulnerability (CVE‑2025‑59489) is disclosed, allowing DyLib injection to bypass macOS TCC controls, as detailed in the referenced blog.
Kyuppin 🧅🪲@KyuppinPatch
The update announces a patch for CVE-2025-59489, indicating a fix has been released.
Kyuppin 🧅🪲@KyuppinPatch
The update announces a patch for Unity Vulnerability CVE-2025-59489, with no exploit or PoC details provided.
さいんす(signs)@signs0302Patch
The update announces a patch for CVE-2025-59489 in the VR dining support app, with no PoC, exploit code, or indication of ongoing attacks.
reverseame@reverseamePatch
The tweet highlights CVE‑2025‑59489—a Unity Runtime vulnerability allowing arbitrary code execution—and urges readers to apply the available patch, referencing a research article for details.
RiverOceano@RayOceanoPatch
The tweet discusses the patch status of Unity’s SDK for CVE‑2025‑59489, noting that while the game was patched, the SDK remains unpatched and therefore vulnerable, but no exploit or PoC is provided.
ひゅーらー@SinHyularDisclosure
The user reports that a Unity security vulnerability (CVE-2025-59489) was discovered about six months ago, prompting them to suspend releases of earlier games.
RiverOceano (Vaporeon)@RayOceanoGeneral
The tweet references CVE-2025-59489 affecting VRChat 2022.3.2f1, labels it as high risk, but offers no technical specifics, proof of concept, or evidence of exploitation.